
V-RayRTGPU:Fixed crashwith8-bittexturemode and light. V-RayRTGPU:Fixed calculations precisiononCUDAand. V-RayRTCPU:Fixed artifacts inlayeredmaterials. V-RayRT:GImultipliers by objectwhichare greater than1.0. Spinnerwhile runningRTsentthe lighttowrong coordinates V-RayRT: Mirroring instance ofVrayIESlightusingOffset. V-RayRT:FixedVRayBlendMtl as coat of another. V-Ray:FixedV-Raymaterials’to appear inthe respective. V-Ray:FixedUIissuewith MultiMatte render elementRGB. Of doesn’twork properlywithareaVRayShadows V-Ray:Fixed standard lights’ “Atmosphere shadows” option. V-Ray:Fixed somewarnings that appeared incorrectly due to. V-Ray:Fixedmisspelled “caustics_autoSave”maxscript. V-Ray: Fixed issue with V-Ray object properties notĪpplied when changing more than one at a time. Objects lit with 3ds Max lights with area shadows V-Ray: Fixed issue causing white edges on matte. When updating material swatches with VRa圜arPaintMtl V-Ray: Fixed issue causing random crashes. With ShapeInstance where the instanced object has V-Ray: Fixed incorrect normals forParticleFlow systems. V-Ray: Fixed export of objects with ‘:’ in the names,. In the VRayLightSelect element with empty lights list V-Ray: Fixed crash when pressing the “Remove” button. V-Ray: Enabled by default all channels in the MultiMatte. imapviewer: Fixed crash when incrementally loading. Hair&Fur: Fixed memory leak after rendering a frame. Hair&Fur: Fixed random swap of custom materialsīetween differentHair&Fur modifiers when reloading. Hair&Fur: Fixed incorrect result with VRayHairInfoTex. Hair&Fur: Fixed crash when lit by VRayLightMtl with. ply2vrmesh:Added ability to store the V-Ray user. ply2vrmesh:Added supportfor exporting the face and. ply2vrmesh:Added supportfor color sets from. ply2vrmesh:Added option to specify the name ofthe. VRaySphereFade:Added supportfor box and. VRayProxy: Supportfor visibility lists for. VRayProxy: Supportfor flipping of Z/Y axis. VRayMtlGLSL:Added vr_brdf_light builtinBRDF support. VRayMtlGLSL:Added viewport color parameter. VRayMtlGLSL:Added cubemap texture support. VRayMtlGLSL:Added ability to save and load compiled. VRayMtl: Made reflections to affectthe alpha of matte. VRayMeshGeom:The sample pluginwas extended to create. Viewport,forDome light enabled by anenvironment variable VRayLight/VRayIESLight:Added textured lighting inNitrous. VRayLight:Added“targeted” optionfor rectangleVRayLights. VRayLight:Addedapreviewofthe “directionality” parameter. VRayIESLight: Made selecting boththe light and it’s target. VRayIESLight:Added anoptionto override the IESshape. VRayHDRI:Added “Color space” sectionandmoved the. VRayFur:Added “LevelOfDetail” optionto reduce geometry. VRayAmbientLight: Made some ofthe parameters animated. VRayEdgesTex:Improved the round corners algorithm. V-Ray scene exporter:Added subdivided geometry export. V-Ray scene converter:Addedmr_Sun/mr_Sky lights in.
V-RayRTCPU:Added supportforVRayHairMtl. Menus across differentlanguage 3ds Max builds V-Ray:V-Ray componentsnowregister inthe respective. V-Ray:Optimizedunnecessary velocity calculationswhen.
V-Ray:Optimized multi-core rendering forOpenEXR. V-Ray: Fixed issue that was slowing down multi-core. V-Ray:Default memory limitfor dynamic geometry. V-Ray:Added option to the VRayExtraTex renderĮlementto avoid auto-renaming the element when the. V-Ray:Added include/exclude objectlists for differentĬolor channels to the MultiMatte render element. V-RayRTGPU: Supportfor the Mix texture. V-RayRTGPU: Supportfor theColorCorrection texture. 3ds max 2009 32 torrent update#
V-RayRTCPU: Faster update when adjusting VRayLights. V-RayRT: Supportfor ForestPro instancing. VRayHairFarmMod:Added supportfor rendering.